Moonkin PvP build
I’m thinking my build will be 42/11/8. This will allow for feral charge (escape mechanism and an additional way to lock down a healer) and cheap shapeshifting. However, since I’m only level 62, I have not had a chance to use feral charge in PvP. There is going to be quite a bit of learning during the next few weeks. I’d be very happy if we could reach 1650 next weekend.
My problem is that I don’t know where to allocate my 42 points in the balance tree. Can I avoid “Balance of Power”? I don’t know if the 4% to hit is used in PvP… I think that’s +hit instead of spell penetration. Granted, I think it gives me 4% defense against incoming spells, but I’m not sure that’s worth the talent points. Also, in my current thought I can’t max out “Wrath of Cenarius” which may be gimping my DPS.
I’m spending a ton of points to get this feral charge… I’ll need to truly test it out to see if it’s worth it.
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