Moonkin vs Rogue
If a rogue gets the jump on me while I’m in stealth, then I will likely die before I can even get into moonkin form. Since rogues do have better stealth than I do, this is most likely the case.
When I suspect a rogue is around, such as when ninja capping an AB flag, one defense I have learned is to pop treants, go into moonkin, and use natures grasp. If the rogue does come out of hiding, then it’s likely I will be able to beat them. I have relatively high armor, they should be rooted, and will have my three buddies in their face. However, that means burning most of my cooldowns and I’m not sure a guy is even around! Also, it’s fairly likely they will still be able to kill me.
When I actually get PvP gear, I’m hoping my survivability will increase. I have very low health and am still in a few cloth pieces. However, rogues DPS will also increase. I’m just hoping my survivability will outpace their DPS enough that I can escape and at least throw a HoT on.
Feral charge has provided a good escape so far. Embarrassingly I have not hot-keyed bash, so often I feral charge away from a rogue and just end up moonfiring my new target. Still, creating that distance from the rogue has saved my life quite a few times. Usually it buys me enough time to put some HoT’s on, and then it’s just a question of escaping or rooting them. More often than not I still die, but I’m learning.
Warlock, on the other hand, are turning out to be fairly easy…
Your blog is amazing,i really like all the word and the style.
You did it! …How did you do it?